Dungeon crawlers offer a satisfying structure with combat and problem-solving while combining rogue-like and RPG elements. Procedural generation in games like Devil Spire and Mortal Sin adds variety ...
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and ...
Many games use procedural generation to create a game world algorithmically, starting with Elite way back in 1984. But this isn’t the only way that this kind of dynamic content can be used in games.
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