[Lars] shows you how to get a perfect score on the first four levels of BIT.TRIP RUNNER by using an Arduino to time and send button presses. This is a pretty simple game that uses a couple of buttons ...
Repetitive tasks in video games often find a way of pushing our buttons. [Facelesstech] got tired of mashing “A” while catching shooting stars in Animal Crossing, so he set out to automate his problem ...
You can read the state of a button using Arduino and a few lines of code. The actual state is shown in the Serial Monitor window as 0 or 1, 0 meaning the button is not pressed and 1 that the button is ...